Connect Four
Drop discs to line up four in a row. Play a friend or a smart minimax AI with easy / medium / hard / expert levels.
- 🎮 Game
- ✓ Free
- ✓ No sign-up
- ✓ Private — runs in your browser
- ✓ Any device
Connect Four
Drop discs and be first to line up four — across, down, or diagonally.
Tap a column to drop your disc — it falls to the lowest free slot. First to connect four wins the round; scores carry across rounds until you reset. On desktop use ← → to aim and ↓ / space to drop.
← → aim · 1–7 pick column · ↓/space drop · U undo · R restart Tap a column on the board or the arrows below to drop.
Why you’ll love Connect Four
How to use it
- 01
Open it
No download and no login — the tool is ready right at the top of this page.
- 02
Use it
Enter your details or start interacting. Everything updates live as you go.
- 03
Get your result
Copy, download or share your result in a single tap. That’s it.
About Connect Four
Connect Four went on sale from Milton Bradley in 1974, though the drop-a-disc idea is older — folklore attaches a version called The Captain's Mistress to Captain Cook's voyages. The format has not changed since: a vertical 7×6 grid, gravity pulls each disc to the lowest free slot in its column, and the first player to line up four in a row — horizontally, vertically or diagonally — wins.
It is also one of the most famous solved games. In 1988 James Dow Allen and Victor Allis independently proved that with perfect play the first player wins, but only by opening in the centre column; start anywhere else and a perfect opponent can hold a draw or better. In practice nobody navigates the game's four-and-a-half trillion positions perfectly, so the human fundamentals still decide matches: control the centre, build two threats at once so only one can be blocked, and mind parity — the first player generally wants a winning square on an odd row counting from the bottom, the second player on an even row.
Here you can pass-and-play a friend on one screen or face a genuine minimax engine at four strengths, from an Easy setting that deliberately blunders to an Expert that searches eight plies ahead and never gives a game away. Choose who moves first, take back moves, ask for a hint when stuck, and let the scoreboard keep a running series across rounds.
Popular uses
- ✦ Settle it properly — a best-of-five with the round scores tracked for you
- ✦ Train against Easy and climb one difficulty at a time up to Expert
- ✦ Pass-and-play with a kid on one phone: no accounts, no second device
- ✦ Study double threats and parity by replaying positions with undo and hints
Frequently asked questions
Is Connect Four a solved game?
How does the computer decide its moves?
What is a double threat, and how do I build one?
What is odd–even (parity) strategy?
Can I undo a move against the computer?
Is Connect Four free to use?
Are my scores saved and shareable?
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