Ludo — Full Board Game
The complete Ludo board for 2–4 players with smart AI bots, full rules — captures, safe squares, the home stretch, roll-a-six-to-start and three-sixes — pass-and-play or vs computer.
- 🎮 Game
- ✓ Free
- ✓ No sign-up
- ✓ Private — runs in your browser
- ✓ Any device
Set up the game
Pick how many play, name them, choose human or bot, and give each a turn tone. Pass-and-play on one device.
Roll a 6 to release a token. Land on an opponent (off a safe ★ square) to send it home. A 6, a capture, or getting a token home earns another roll — but three 6s in a row burns the turn. Race all your tokens home to win (four each, or two in a quick game).
wins!
You rolled a .
Bot is taking its turn…
Tap the die to roll.
Why you’ll love Ludo — Full Board Game
How to use it
- 01
Open it
No download and no login — the tool is ready right at the top of this page.
- 02
Use it
Enter your details or start interacting. Everything updates live as you go.
- 03
Get your result
Copy, download or share your result in a single tap. That’s it.
About Ludo — Full Board Game
Ludo is the parlour descendant of Pachisi, the cross-and-circle race game played in India for centuries — the Mughal emperor Akbar is said to have played it life-sized on palace courtyards with attendants as the pieces. A simplified version was patented in England in 1896 under the name Ludo (Latin for "I play"), and that ruleset — four tokens each, one die, a 52-square loop and a final home stretch — is the one the whole world now argues over.
This board plays the full classic rulebook. You need a six to release a token from base; landing on an opponent away from a safe square sends it back; and a six, a capture or getting a token home each earn another roll — but three sixes in a row burn the whole turn. Finishing requires an exact roll, and the eight safe squares (each player's start plus the four starred squares) cannot be captured on. Two to four players share one device in any mix of humans and bots: name each seat, give it its own turn tone, and — where the browser supports speech — have the game announce whose turn it is. A quick mode with two tokens per player roughly halves match length.
The bots weigh moves the way experienced players do: capture when possible, finish tokens, get into the home stretch, release on a six, and rescue tokens sitting on threatened squares. To beat them, resist racing a single token — spread out, park on safe squares, and remember a token can only be caught by an opponent sitting one to six squares behind it. Staying out of that band is most of Ludo strategy.
Popular uses
- ✦ Family game night on one phone or tablet — pass-and-play, no accounts
- ✦ A solo match against three bots when nobody else is around
- ✦ Quick two-token games that finish inside a coffee break
- ✦ Teach kids turn-taking and counting, with spoken turn announcements
- ✦ A stand-in for the physical board when travelling
Frequently asked questions
Why can't I move after rolling?
Which squares are safe from capture?
What happens if I roll three sixes in a row?
How do the computer players decide their moves?
What is Quick game mode?
Is Ludo — Full Board Game free to use?
Are my scores saved and shareable?
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